After disposing of a few Vampire Bats, near the middle of the corridor the background music will abruptly change and a new threat will appear in the form of a miniboss: Hellhound. Things change a little from the first game in the next section. Fortunately, a Mirror of Truth can be found in one of the candles at the middle, which will vanquish all enemies onscreen and give our heroes some breathing room while they attempt to reach the staircase that will take them out of that place. The Fish Men should be dispatched quickly, though, lest they populate the area and incessantly start shooting water streams from their mouths. The waterway is a small area that consists in an endless horde of Fish Men and three Flaming Skulls attempting to stop our heroes. While John is forced to traverse the underground path, Eric may skip it entirely by mega jumping to the segment of hallway above. In this room, a Spell Book power-up can be collected by destroying the cracked wall near the staircase. The place is infested by Zombies, same as it was in the first game, which get dismembered in a pile of blood and gore as they are slain.Īfter passing through the first door, the entrance to the underground waterway can be found. ![]() Once inside, an almost exact replica from the first level of Castlevania has to be traversed. A few inoffensive Ravens bid them welcome as they make their way in, one of which feasts on a rotting corpse. The adventure begins with our hero, either John or Eric, staring in the distance at the ruins of Castle Dracula from the outyard's entrance.
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